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Daily Archives: August 12, 2005

Plextor's USB/LAN external drive reviewed

Posted on August 12, 2005 by iksib

The guys at BIOS Magazine just put up a nice review of Plextor’s new USB/LAN external hard drive, the PX-EH25L. Aimed primarly at the small business network, BIOS likes the form factor, built-in connectivity and print server functionality but mentions that setup requires a bit of networking know-how. Other gripes include lack of built-in DHCP, no FireWire port and no write protection switch. Specs are as follows:

    •250 GB
    •7200 RPM
    •8 MB buffer
    •Average seek time of 8.2 ms
    •Single 10/100 ethernet port
    •Two USB 2.0 ports (for connecting another drive or a printer)
    •Power switch and power/activity LEDs

The review does have a few factual discrepancies/typos, most notably a sentence saying the device is compatible with Windows and the Mac, immediately followed by one telling readers to forget about connecting it to a Mac or Linux. Right now the drive seems to be found only on Plextor’s European site, which lists Windows compatibility.

BIOS lists a retail price of £199, but a Froogle search reveals one seller willing to part with these drives for greenbacks — nearly 400 of them.

Posted in General, Product Reviews | Leave a comment |

Violent games ≠ aggression

Posted on August 12, 2005 by iksib

So Devin Moore got the death penalty for killing three police officers in 2003, but his subsequent attempt to use GTA as an excuse isn’t faring well. With Rockstar off the hook, perhaps we can spend more time thinking about our society’s complete lack of personal responsibility the ways in which video games influence kids, newly important for this reason:

A study released by the University of Illinois at Urbana-Champaign, which claims to be the first long-term study of this type, found that “robust exposure” to a violent game did not directly translate into real-world aggression. The key points:

Gamers played MMORPG Asheron’s Call 2 for an average of 56 hours over the course of a month, and researchers found “no strong effects associated with aggression caused by this violent game,” said lead author Dmitri Williams. Aggression was determined my measuring “argumentative behaviors” before and after gaming, which were then compared to a non-game playing control group.

Understandably, Williams is unwilling to make strong predictions based on the results of his study. Notably, the study did not look at teenagers, nor did its exposure of participants to fantasy-style violence mirror urban, GTA-style violence recently made famous by Moore. But Williams’ take-home message is noteworthy:

    Games are about solving problems, and it should tell us something that kids race home from school where they are often bored to get on games and solve problems. Clearly we need to capture that lightning in a bottle.

[Cheers to Science Blog.]

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Robots vs. the kiddies

Posted on August 12, 2005 by iksib

Oh, you silly Japanese. Ladies and gentlemen, you can now add a goldfish-catching robot to your wishlist. Face the facts: Aibos are so passé and that mecha on eBay is just too pricey.

Researchers at the Nara Institute of Science and Technology (NAIST) have designed a robot they hope to enter into an annual goldfish catching competition for children, which takes place on August 20 in the nearby city of Yamatokoriyama.

Check out this page (in Japanese) with a link to the video. While the robot’s 3-minute haul of between 6 and 10 goldfish is paltry compared to kiddie experts, who can apparently hoist 60-plus fish, the mechanical arm/overhead camera/computer contraption is an interesting study on the ability of computers to potentially study moving cars or crowds.

Maybe I’m the only one who experienced this, but I can’t help but think of the time when my elementary school would stay open one night each year; teachers and kids would bring their families for food, prizes and games throughout the school, one of which involved goldfish. Now I’m picturing the event with a hulking robot, yards of cabling and a team of Japanese at the helm and, for some reason, it seems really weird.

[Courtesy New Scientist]

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About

Jeremy Toeman is a seasoned Product leader with over 20 years experience in the convergence of digital media, mobile entertainment, social entertainment, smart TV and consumer technology. Prior ventures and projects include CNET, Viggle/Dijit/Nextguide, Sling Media, VUDU, Clicker, DivX, Rovi, Mediabolic, Boxee, and many other consumer technology companies. This blog represents his personal opinion and outlook on things.

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